Aby sprawdzić, czy serwer nasłuchuje na porcie, możesz użyć Winsock
Kontrola OLE
:
type
TSocketState =
(sckClosed, sckOpen, sckListening, sckConnectionPending, sckResolvingHost,
sckHostResolved, sckConnecting, sckConnected, sckClosing, sckError);
type
TMsg = record
hwnd: HWND;
message: UINT;
wParam: Longint;
lParam: Longint;
time: DWORD;
pt: TPoint;
end;
const
PM_REMOVE = 1;
function PeekMessage(var lpMsg: TMsg; hWnd: HWND; wMsgFilterMin, wMsgFilterMax,
wRemoveMsg: UINT): BOOL; external '[email protected] stdcall';
function TranslateMessage(const lpMsg: TMsg): BOOL;
external '[email protected] stdcall';
function DispatchMessage(const lpMsg: TMsg): Longint;
external '[email protected] stdcall';
procedure AppProcessMessage;
var
Msg: TMsg;
begin
while PeekMessage(Msg, 0, 0, 0, PM_REMOVE) do
begin
TranslateMessage(Msg);
DispatchMessage(Msg);
end;
end;
function CheckPort(Host: string; Port: Integer): Boolean;
var
Socket: Variant;
begin
Socket := CreateOleObject('MSWinsock.Winsock');
Socket.RemoteHost := Host;
Socket.RemotePort := Port;
Socket.Connect;
{ Winsock requires message pumping }
while not (Socket.State in [sckConnected, sckError]) do
begin
AppProcessMessage;
end;
Result := (Socket.State = sckConnected);
if Result then
begin
Log(Format('Port %d on %s is open', [Port, Host]));
end
else
begin
Log(Format('Port %d on %s is NOT open', [Port, Host]));
end;
Socket.Close;
end;
Zauważ, że Winsock
sterowanie wymaga pompowania kolejki komunikatów. Może więc być konieczne wyłączenie kreatora przed uruchomieniem sprawdzania, aby uniemożliwić użytkownikowi manipulowanie formularzem.
Credyty:AppProcessMessage
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